Chironamo
New member
I’m really hooked on this game; it’s so much fun!! So I couldn’t help but think about my own character. Would like to try modeling as well if I have time!
When its Health reaches zero, she doesn’t immediately die; instead, she dismounts and continues fighting on foot. The robot enters a recovery mode and slowly moves toward the respawn point. Rose can use her Repair ability (which is her only ability when dismounted) near Iron Grin, and by waiting for a certain amount of time, she can regain control of the robot at full Health.
2. Jetpack - Float in place for a while. During this time, pressing the arrow keys allows movement in the air.
↑ key: Move freely in the direction of the mouse.
←→ keys: Barrel rolls to the left or right.
↓ key: Ascend Upwards.
3. Force Field – Temporarily creates a barrier around oneself and allies, reducing damage taken. When the barrier disappears, it deals small damage to enemies within the area.
4. Overdrive – Temporarily increases the robot’s attack speed, movement speed, and defense, but gradually inflicts damage on itself.
[Core Game Play]
Rose fights in her robot, Iron Grin. It features tank-like durability while keeps high mobility utilizing the jetpack on the back.When its Health reaches zero, she doesn’t immediately die; instead, she dismounts and continues fighting on foot. The robot enters a recovery mode and slowly moves toward the respawn point. Rose can use her Repair ability (which is her only ability when dismounted) near Iron Grin, and by waiting for a certain amount of time, she can regain control of the robot at full Health.
[Ability]
1. Homing Missile – The left arm transforms to fire a slow missile that gradually track an enemy.2. Jetpack - Float in place for a while. During this time, pressing the arrow keys allows movement in the air.
↑ key: Move freely in the direction of the mouse.
←→ keys: Barrel rolls to the left or right.
↓ key: Ascend Upwards.
3. Force Field – Temporarily creates a barrier around oneself and allies, reducing damage taken. When the barrier disappears, it deals small damage to enemies within the area.
4. Overdrive – Temporarily increases the robot’s attack speed, movement speed, and defense, but gradually inflicts damage on itself.