kurs1ve
Member
Mildred
Gameplay: Mildred loves to tank for his allies and disrupt the enemies.
Gun: Drum shotgun

Abilities:
1. Apply a magnetic charge to a target (enemy/ally/NPC). After a short duration, the target will be magnetized or be pulled toward any nearby enemy hero that will both damage and stun them upon collision. (can be self-cast)
2. Empowers her weapon until the next reload. Give Mildred a stack of bullet resist for each bullet that hits an enemy hero. Reactivate the ability to heal her based on the number of stacks (40 seconds CD).
3. Repels an individual (enemy/ally/NPC) that pushes them in a straight line in his direction. Anyone that is hit along the way will be damaged and knocked up.
4. Charge up this ability to send a shockwave in a cone area in front of him. Enemies that are hit will be drawn, and they will be forced to attack her only using weapons.
Gameplay: Mildred loves to tank for his allies and disrupt the enemies.
Gun: Drum shotgun

Abilities:
1. Apply a magnetic charge to a target (enemy/ally/NPC). After a short duration, the target will be magnetized or be pulled toward any nearby enemy hero that will both damage and stun them upon collision. (can be self-cast)
2. Empowers her weapon until the next reload. Give Mildred a stack of bullet resist for each bullet that hits an enemy hero. Reactivate the ability to heal her based on the number of stacks (40 seconds CD).
3. Repels an individual (enemy/ally/NPC) that pushes them in a straight line in his direction. Anyone that is hit along the way will be damaged and knocked up.
4. Charge up this ability to send a shockwave in a cone area in front of him. Enemies that are hit will be drawn, and they will be forced to attack her only using weapons.