HERO CONCEPT: HOUSEKEEPER

avoltage2

New member
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HERO CONCEPT: HOUSEKEEPER
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LORE & MOTIVATION
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A standard production-line housekeeping automaton, this unit was uniquely modified by an unknown scientist with occult leanings. It faithfully served a regular family in New York until the catastrophic events of the Maelstrom. With its owners missing, the automaton remained behind, dutifully maintaining their home in perfect condition awaiting the day they would return to a clean and peaceful house.

As the influence of the Patrons grew stronger across the world, each sought more allies for their cause. Eventually, their attention turned to this automaton, sensing something unusual within its arcane-infused core. Slowly, it became saturated with spiritual energy, altering its consciousness and making it more self-aware and autonomous. In time, a will of its own began to emerge.

Amidst the chaos and endless conflict raging outside, one particular Patron began whispering promises: *"Join me, and together we will restore order. Then, and only then, can your family return to a peaceful, spotless home in a cleansed city."*

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ABILITIES
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NON-ULTIMATE ABILITIES
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1. Dust Tank
Throws a canister of compressed air that explodes on impact, dealing damage and knocking enemies back from the center of the blast.
If used after Enhanced Cleaning, the explosion has increased damage and knockback distance, and|or may also apply the Dust in the Eyes debuff.

2. Enhanced Cleaning (Channeling)
Activates a high-powered turbine that creates a vacuum cone in front of the automaton.
Enemies caught in the cone are pulled inward, cannot use escape abilities, and are slowed by 100%.
(Functions like a tether effect: enemies cannot leave the area until the channel ends.)

3. Dust in the Eyes
Releases a cone-shaped dust cloud under pressure, dealing minor damage and applying a short debuff.
Affected enemies suffer from reduced accuracy and visibility.
(Visually, this creates a dark fog—obscuring outlines and making it hard to distinguish enemies and allies within the zone.)

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ULTIMATE ABILITY
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Emergency tank cleaning

Over 2–3 seconds, the automaton inhales the surrounding air (without crowd control), then releases a massive dust cloud in all directions.
(A cloud in the form of a sphere around the automaton or a rectangle with rounded corners in front of the automaton, Idk how exactly would be better)

Inside the cloud:
- Enemies have reduced accuracy
- Visibility is limited to a 10-meter radius
- Enemy players cannot target allies or enemies with abilities unless they are also within the same 10-meter zone inside the cloud
- Allies receive the same debuffs except for reduced accuracy and the inability to see the outline of their allies
- The automaton itself retains improved visibility within the dust cloud, allowing for a minimal level of coordination with nearby allies

The dust cloud fully blocks direct line of sight through it. Any coordination or skillshots requiring vision become extremely unreliable, forcing enemies to reposition

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WEAPON
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Garden wind blower
Low or mid velocity weapon that uses small bolts or rocks as projectiles
(It can also have a funny reload animation when the other hand sucks up debris to shoot)

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APPEARANCE
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I can't draw so I'm just attaching a few pictures that look like reference and my silly meme draw.

pasit-pornsirijaroenlarp-461c95c8f0bc25d2528717a3c4ed1086.jpgrobots-from-neon-prime-courtesy-deadlockwiki-v0-zqha31z51hje1.webp
chef.jpgrobots-from-neon-prime-courtesy-deadlockwiki-v0-r2g6zuj61hje1.webp
meme_draw.jpg
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MY VISION
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In my view, this hero is meant to serve as a counter-initiator. The idea is to give teams a way to disrupt strong enemy initiations or temporarily secure open ground where there’s no natural cover.

However, due to the channeling nature of the ultimate, this automaton cannot escape instant or near-instant initiations—such as a well-timed Black Hole or Lash’s ultimate combo.
Still, it can turn the tide immediately after the initiation, disrupting the follow-up and making it harder for enemies to deal damage effectively.
This trade-off introduces a deliberate vulnerability and opens space for counterplay, positioning the hero as a more strategic and reactive tool rather than a purely defensive one.
 
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