15222kirich
New member
Concept of the hero Caldwell
Weapons: 2 revolvers with a rate of fire of about 3-4 shots per second (damage as Warden)
History:
Poverty is a typical phenomenon for the population of the slums of North America, literally a parasite spreading its roots throughout humanity. Fortunately, poverty did not touch Caldwell. From an early age, he received literally everything he wanted (any food, weapons, attention). All this was thanks to money.
Caldwell's father was able to avoid poverty by directly interacting with it. He was the head of the local black market - an unpleasant place, swarming with human and magical offspring and outcasts, filled with diseases, rats and a colossal amount of forbidden black magic. People went to the market not because of a good life, each citizen had a lot of problems that could always be solved with money.
Everything was calm in this place... Except for one day....
A former colleague of Caldwell's father decided to turn him in to the authorities and revealed the location of the black market to the police. But the government was not interested in the market itself. They were only interested in Caldwell's father.
Attempts at a regular search were unsuccessful and the authorities resorted to another method. They kidnapped Caldwell himself in the hopes of exchanging him for his father.
But the kidnapping did not go according to plan... Caldwell was not a weak person, he actively resisted government agents, but too much. At some point, Caldwell got so mad that he personally killed more than 50 agents in a couple of hours. He was recognized as a dangerous target and eliminated.
Witnesses to the massacre brought Caldwell's dead body to his father. The father was not an ordinary person, only a person who possessed black magic could control the place of its concentration. After performing the ritual, he returned Caldwell's soul back to his body, but..... In exchange for his own.
From that day on, Caldwell changed to a bloodthirsty killer, dealing with everyone in his path in the hopes of taking revenge on the government and finding a way to return his father to the world of the living.
Skills:
1) Caldwell loads a holy cartridge into a revolver and shoots at an enemy, dealing spiritual damage. If Caldwell shoots at a wall, then after a short delay the bullet will fly through the wall, dealing 90% of the original damage.
Notes:
* damage from the cartridge is 80-100, when hitting a wall 72-90 damage.
* when hitting a wall, a visual "round timer" appears on it, after which the bullet will pass through the wall. This is intended so that the bullet can be dodged.
* "round timer" appears on both sides of the wall.
2) Caldwell throws a knife that does no damage to the target, after which the target is marked. Caldwell then has 5 seconds to reactivate the skill to fire 3 holy bullets into the air, which after a short period of time will rain down on the target from the sky (or from the air) dealing heavy damage and slowing the target with each of the 3 bullets by 5% for 7 seconds.
Notes:
* will not work indoors, but will work on: patron bases, the arena of the central boss, and at the urn delivery points.
* while firing 3 shots into the sky, Caldwell's speed is reduced by 70%.
3) Caldwell can instantly reload his magazine without losing any bonuses he received from items (fire rate, damage, and similar buffs)
Passive: Caldwell's rate of fire increases as he fires, up to +50% fire rate (with skill upgrades)
Notes:
* the rate of fire gained from the passive effect of the skill is not reset when quickly reloading this skill.
4) Caldwell throws a knife at the enemy, which reduces resistance to bullets and spiritualism by 15% (can have charges)
Passive: Kills give Caldwell bloodlust, so when he kills or assists in a kill, Caldwell gets buffs for his 4th skill.
The power of the 4th skill has 4 levels of pumping (not related to the skill pumping, but directly dependent on the number of kills and assists made by Caldwell):
1. Only 1 throwing knife, reducing resistance to bullets and spiritual damage by 15% for 10 seconds (base indicator (without kills))
2. Only 1 throwing knife, reducing resistance to bullets and spiritual damage by 20% for 12 seconds (given for 2 kills or 4 assists)
3. Only 2 throwing knives, reducing resistance to bullets and spiritual damage by 28%, when hitting with a knife, Caldwell's speed increases by 15% for 14 seconds (given for 4 kills or 8 assists)
4. Only 3 throwing knives, reducing resistance to bullets and spiritual damage by 35%, when hitting knife, Caldwell's speed increases by 20%, and the target is highlighted by an aura and slowed by 5% for 16 seconds (given for 8 kills or 15 assists)
Note:
* with each death, Caldwell loses half a level of skill charges
* skill stats can be increased by items.
Character traits:
Is meant to be a fast and subtle killer with high weapon damage, whose health will not exceed 2000 - 2500 points
Weapons: 2 revolvers with a rate of fire of about 3-4 shots per second (damage as Warden)
History:
Poverty is a typical phenomenon for the population of the slums of North America, literally a parasite spreading its roots throughout humanity. Fortunately, poverty did not touch Caldwell. From an early age, he received literally everything he wanted (any food, weapons, attention). All this was thanks to money.
Caldwell's father was able to avoid poverty by directly interacting with it. He was the head of the local black market - an unpleasant place, swarming with human and magical offspring and outcasts, filled with diseases, rats and a colossal amount of forbidden black magic. People went to the market not because of a good life, each citizen had a lot of problems that could always be solved with money.
Everything was calm in this place... Except for one day....
A former colleague of Caldwell's father decided to turn him in to the authorities and revealed the location of the black market to the police. But the government was not interested in the market itself. They were only interested in Caldwell's father.
Attempts at a regular search were unsuccessful and the authorities resorted to another method. They kidnapped Caldwell himself in the hopes of exchanging him for his father.
But the kidnapping did not go according to plan... Caldwell was not a weak person, he actively resisted government agents, but too much. At some point, Caldwell got so mad that he personally killed more than 50 agents in a couple of hours. He was recognized as a dangerous target and eliminated.
Witnesses to the massacre brought Caldwell's dead body to his father. The father was not an ordinary person, only a person who possessed black magic could control the place of its concentration. After performing the ritual, he returned Caldwell's soul back to his body, but..... In exchange for his own.
From that day on, Caldwell changed to a bloodthirsty killer, dealing with everyone in his path in the hopes of taking revenge on the government and finding a way to return his father to the world of the living.
Skills:
1) Caldwell loads a holy cartridge into a revolver and shoots at an enemy, dealing spiritual damage. If Caldwell shoots at a wall, then after a short delay the bullet will fly through the wall, dealing 90% of the original damage.
Notes:
* damage from the cartridge is 80-100, when hitting a wall 72-90 damage.
* when hitting a wall, a visual "round timer" appears on it, after which the bullet will pass through the wall. This is intended so that the bullet can be dodged.
* "round timer" appears on both sides of the wall.
2) Caldwell throws a knife that does no damage to the target, after which the target is marked. Caldwell then has 5 seconds to reactivate the skill to fire 3 holy bullets into the air, which after a short period of time will rain down on the target from the sky (or from the air) dealing heavy damage and slowing the target with each of the 3 bullets by 5% for 7 seconds.
Notes:
* will not work indoors, but will work on: patron bases, the arena of the central boss, and at the urn delivery points.
* while firing 3 shots into the sky, Caldwell's speed is reduced by 70%.
3) Caldwell can instantly reload his magazine without losing any bonuses he received from items (fire rate, damage, and similar buffs)
Passive: Caldwell's rate of fire increases as he fires, up to +50% fire rate (with skill upgrades)
Notes:
* the rate of fire gained from the passive effect of the skill is not reset when quickly reloading this skill.
4) Caldwell throws a knife at the enemy, which reduces resistance to bullets and spiritualism by 15% (can have charges)
Passive: Kills give Caldwell bloodlust, so when he kills or assists in a kill, Caldwell gets buffs for his 4th skill.
The power of the 4th skill has 4 levels of pumping (not related to the skill pumping, but directly dependent on the number of kills and assists made by Caldwell):
1. Only 1 throwing knife, reducing resistance to bullets and spiritual damage by 15% for 10 seconds (base indicator (without kills))
2. Only 1 throwing knife, reducing resistance to bullets and spiritual damage by 20% for 12 seconds (given for 2 kills or 4 assists)
3. Only 2 throwing knives, reducing resistance to bullets and spiritual damage by 28%, when hitting with a knife, Caldwell's speed increases by 15% for 14 seconds (given for 4 kills or 8 assists)
4. Only 3 throwing knives, reducing resistance to bullets and spiritual damage by 35%, when hitting knife, Caldwell's speed increases by 20%, and the target is highlighted by an aura and slowed by 5% for 16 seconds (given for 8 kills or 15 assists)
Note:
* with each death, Caldwell loses half a level of skill charges
* skill stats can be increased by items.
Character traits:
Is meant to be a fast and subtle killer with high weapon damage, whose health will not exceed 2000 - 2500 points