
Im a big fan of the deep sea inspired monsters and creatures, and wanted to contribute to the thread, dont have any name ideas tho.
Gun: A "luger" pistol, has a small magazine capacity and low fire rate.
Spectral reach: Creates an immobile tentacle unit, that attacks enemies in a small radius, dealing small amount of spirit damage, and a fraction of your weapon damage. Has charges, you cannot have more tentacles then your max charges.
Deep strike: strikes enemies in a line in front of you, stunning them and dealing spirit damage, Spectral reach tentacles use it whenever you do, in the direction of the point you are aiming at relative to them.
Luring light: Illuminates area in a cone in front of you, affected enemies are in Trance, they move towards, you are slowed and cannot attack while using it.
Depth shroud: You jump up or in a direction you are moving, leaving behind an ink cloud, enemies outside cannot see what's inside, and enemies inside are slowed and cannot see what's outside.