Hermes Hero concept

deadrixhanon

New member
A. Stats
  • HP: 720 (+40)
  • Movement speed: 7.5m/s
  • Sprint speed: 1m/s
  • Stamina: 2
  • Stamina recovery: 5
  • Melee: 55 (+1.8) light, 126 (+4.4) heavy.
B. Weapon
  • Name: Daily Delivery Done Dirt Cheap
  • Tags: Projectile, Heavy hitter, long range
  • Primary fire: lob a heavy projectile that flies slow and have arching trajectory.
  • Alternative fire: 1.5x zoom and will will show the arc of the trajectory.
  • Damage fall-off: no damage fall-off.
  • Damage: 25 (+2.5)
  • Ammo: 10
  • Fire rate: 3/s.

C. Ability

1. Thrown Delivery
  • 1 charge
  • 4m AoE.
  • 4 second cooldown
  • 40 second recharge time
  • Throw a box at an area, the box will break after it is shot by anyone or it collide with a unit. When it break it deal spirit damage overtime to nearby enemy unit, otherwise it will just stay intact until destroyed.
  • damage from multiple boxes stacks but the damage after the first one within 1s only deal 50% damage total.
  • Alt-casting this ability change the damage into healing, it will heal ALL unit nearby when destroyed.
  • Damage/healing: 75 (+1.1x spirit) over 2 second.
  • T1: -10s cooldown
  • T2: +55 damage/heal.
  • T3: (+0.9) improved spirit scaling, this boxes are now indistinguishable to normal boxes.
2. Partner in crime
  • 12m cast range
  • 30s cooldown
  • Dash quickly to an ally.
  • T1: Alt-cast: pull an ally to you.
  • T2: +5m cast range, -6s cooldown.
  • T3: you and you ally gain 100% bullet evasion during the dash.
3. Smuggler Intuition
  • Passive: boxes and idols are highlighted to you within 20m. When you break these you may get 1 additional drop.
  • Additional drop chance: 20% (+1 per boon)
  • T1: destroying idol and boxes give 0.5m/s movespeed for 3 second, stack up to 6 times.
  • T2: reduces a random ability cooldown by 1 when you get a drop.
  • T3: increase the chance of boxes and idols to drop something by 25%.
4: smuggler
  • 10m ability AoE.
  • 160s cooldown.
  • This ability have 2 step.
  • 1st cast: place a summoning circle on the ground.
  • 2nd cast (20s window after the 1st cast, otherwise expired):
    - normal cast: teleport ALL unit within the summoning circle to Hermes.
    - Alt cast: teleport Hermes and ALL unit within. 10m of Hermes to the summoning circle.
    - both cast mode have 2.5s activation delay.
  • Refund 40% cooldown if the second cast is not used.
  • T1: +10s 2nd cast window
  • T2: -45s cooldown.
  • T3: on-teleport: grant 200 barrier (+1.5x spirit) to allies.
 
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