This is not specific to this patch or specific to any one character but happens on all patches and all characters and I am so... damn... frustrated.
I play Abrams and Yamato a lot so I do a lot of Heavy Melees and I notice this constantly. Very often will a heavy melee go right through the enemy and it's always most noticeable in lane because that's when it matters the most. I ended up rage quitting a game today because there were 3 instances where my heavy melee went through an enemy haze (I was on abrams) and 2 of those instances determined whether I got the kill and lived or whether I didn't get the kill and died. I don't know if this is a latency issue or what but every other aspect of the game is fine, I don't have issues with lag, and my computer runs the game fine.
Please devs fix this issue it is beyond frustrating.
I play Abrams and Yamato a lot so I do a lot of Heavy Melees and I notice this constantly. Very often will a heavy melee go right through the enemy and it's always most noticeable in lane because that's when it matters the most. I ended up rage quitting a game today because there were 3 instances where my heavy melee went through an enemy haze (I was on abrams) and 2 of those instances determined whether I got the kill and lived or whether I didn't get the kill and died. I don't know if this is a latency issue or what but every other aspect of the game is fine, I don't have issues with lag, and my computer runs the game fine.
Please devs fix this issue it is beyond frustrating.