Running on RTX 3090 with driver version 565.90 and client in Vulkan mode.
The reproduction rate is roughly 30%
Casting Haze 4 freezes the window after the initial ramp-up, until after the cast is completed or cancelled. Checking the console after shows repeated attempts for video memory allocation failed.
This issue seems to have been introduced by the 10.10.2024 patch.
The reproduction rate is roughly 30%
Casting Haze 4 freezes the window after the initial ramp-up, until after the cast is completed or cancelled. Checking the console after shows repeated attempts for video memory allocation failed.
Code:
[Client] Current tick is 76430, but we have received a message for tick 76438. Processing all messages up to 76438 now.
[Client] Last server executed command is 75736 on tick 76438. Duplicating command 75733 3x to catch up. New outgoing command is 75736
[Client] Slamming client tick to server tick. abs( server tick 76438 - client tick 76424 = 14 ) > ( cl_clockdrift_max_ticks 3 + sim ticks 6 = 9 )
[RenderSystem] CB: vkAllocateMemory failed for DEVICE_LOCAL memory indicating video memory is full, trying again in system memory as a fallback.
[RenderSystem] Previous allocation with memoryRequirements.memoryTypeBits=0x3b was from heap 5 (propertyFlags: 0x7) with requested propertyFlags 0x7, trying in heap 3 (propertyFlags: 0x6) with requested propertyFlags 0x6.
[RenderSystem] CB: vkAllocateMemory failed for DEVICE_LOCAL memory indicating video memory is full, trying again in system memory as a fallback.
[RenderSystem] Previous allocation with memoryRequirements.memoryTypeBits=0x3b was from heap 5 (propertyFlags: 0x7) with requested propertyFlags 0x7, trying in heap 3 (propertyFlags: 0x6) with requested propertyFlags 0x6.
... repeated
This issue seems to have been introduced by the 10.10.2024 patch.