this happened after the patch haze got visualization to where the bullets are going in their ult.
when u ult u get 1fps.
[SndOperators] 17702) Default.BulletImpact
[SndOperators] 17703) Haze.Wpn.Impact
[SndOperators] 17704) Haze.Wpn.Impact
[SndOperators] 17705) Default.BulletImpact
[SndOperators] 17706) Haze.Wpn.Impact
[SndOperators] 17707) Haze.Wpn.Impact
[SndOperators] 17708) Default.BulletImpact
[SndOperators] 17709) Haze.Wpn.Impact
[SndOperators] 17710) Haze.Wpn.Impact
[SndOperators] 17711) Default.BulletImpact
[SndOperators] 17712) Forge.Wpn.BulletWhizby
[SndOperators] 17713) Haze.Wpn.Impact
[SndOperators] 17714) Haze.Wpn.Impact
[SndOperators] 17715) Default.BulletImpact
[SndOperators] 17716) Lash.A1.GroundStrike.Impact.Hi
[SndOperators] 17717) Lash.A1.GroundStrike.Impact.Lo
[SndOperators] 17718) Damage.Receive.Sidechain
[SndOperators] 17719) Bebop.Footstep
[SndOperators] 17720) Bebop.FootstepFoley
Excessive frame time of 2143.05ms clamped. Acting as if the frame only took 100.00ms
1903.74ms Frame Boundary
197.26ms Client Simulation
196.91ms ClientSimulateTick
152.64ms Client Rendering
92.74ms Particle Simulation
7.16ms Unaccounted
when u ult u get 1fps.
[SndOperators] 17702) Default.BulletImpact
[SndOperators] 17703) Haze.Wpn.Impact
[SndOperators] 17704) Haze.Wpn.Impact
[SndOperators] 17705) Default.BulletImpact
[SndOperators] 17706) Haze.Wpn.Impact
[SndOperators] 17707) Haze.Wpn.Impact
[SndOperators] 17708) Default.BulletImpact
[SndOperators] 17709) Haze.Wpn.Impact
[SndOperators] 17710) Haze.Wpn.Impact
[SndOperators] 17711) Default.BulletImpact
[SndOperators] 17712) Forge.Wpn.BulletWhizby
[SndOperators] 17713) Haze.Wpn.Impact
[SndOperators] 17714) Haze.Wpn.Impact
[SndOperators] 17715) Default.BulletImpact
[SndOperators] 17716) Lash.A1.GroundStrike.Impact.Hi
[SndOperators] 17717) Lash.A1.GroundStrike.Impact.Lo
[SndOperators] 17718) Damage.Receive.Sidechain
[SndOperators] 17719) Bebop.Footstep
[SndOperators] 17720) Bebop.FootstepFoley
Excessive frame time of 2143.05ms clamped. Acting as if the frame only took 100.00ms
1903.74ms Frame Boundary
197.26ms Client Simulation
196.91ms ClientSimulateTick
152.64ms Client Rendering
92.74ms Particle Simulation
7.16ms Unaccounted