Haze FoV, Sleep Dagger going through enemies and random hitting sounds from across the map

uczen502

New member
Hi,

Match ID: 28700611

I don't know if you can notice this in your replay (doesn't seem to happen in mine), but at 15:35 FoV stays the same after being interrupted while ulting.

Another problem is Sleep Dagger going through enemies which happened at 37:05 when using the skill vs Wraith, however, in the replay the ability doesn't go off at all as if Telekinesis was first to catch me? I'm 100% sure it happened, this situation made me do this bug report and I remember vividly Dagger going straight through Wraith. If it happens again I will reply to this thread with match ID and time it happened

Another one is, sometimes, when one of the enemies dies and ally hits the souls from the body, you can hear it across the map, couldn't find it in the replay, probably only occurs in-game
 
In ID 28758959 3:15 of the game Dagger goes through Bebop. Even clearer you can see Dagger going through him at 6:24, too
 
Also noticing the same thing as haze, any stun or interuption to hazes ult will cause the FoV to remain distant like in ult but during normal play until you die. can be quiet annoying as I feel it throws off my aim
 
Also noticing the same thing as haze, any stun or interuption to hazes ult will cause the FoV to remain distant like in ult but during normal play until you die. can be quiet annoying as I feel it throws off my aim
It does throw off ur aim, the reticle doesn't match where bullets will land with that FoV
 
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