Harry, Scion of Hermes

djrouze

New member
Heralding from the bloodline of a demi-god that has lived long past its relevance and glory - Harry does what he can to survive day to day life in the cursed apple. If that means running errands for work to make a living, he's not above it, unlike the busy traffic below him in the streets.

With his trusty courier sack, and his fancy magic rod (family heirloom) he's ready to put his best foot forward and earn a few bucks to throw at his land lady (not that the ritual is helping his line of work)
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Harry's M1 is his courier bag, fumbling his hands into it and pulling out undelivered mail which he throws at his enemies

1 - Caduceus
Harry brandishes his magic rod, Healing Himself and an ally near him, and applying a heal over time which cancels upon taking damage from a hero or walker//guardian, scales with spirit
enhance 1 - +X base heal amount
enhance 2 - +1 max heal target
enhance 3 - -reduce CD and purges 1 non ultimate debuff on cast
800px-Caduceus.svg.png

2- Feathered Feet
Harry gains increased movement//sprint speed, if Harry runs off a steep surface or sheer drop he maintains his altitude as if the floor was still there, he can only ascend by spending a bar of stamina on an air jump and cannot descend until the ability expires or is cancelled
enhance 1 - gain a stamina when cast
enhance 2 - further Increased Movement speed
enhance 3 - gain unstoppable for 3 seconds
9837c75011e1ce8520c30618cd68dd88.jpg


3- Package Delivery - charge ability
Harry pulls out a package from his courier sack, if Harry gets within range of an ally, he delivers the package to them, granting a small buff to that player's fire-rate and move speed. Can be alt cast to deliver the parcel to an enemy instead, slowing them and reducing their fire-rate.

The package can also be thrown to the ground with M2 for players to run over.

No matter who receives the package, Harry gains the positive effects

enhance 1 - +X buff duration
enhance 2 - +1 charge
enhance 3 - packages heal//hurt their recipients for a flat %
isolated-shot-of-brown-package-on-white-background.jpg


4- Frictional Force
Enemy heroes near Harry take % damage when they attempt to walk on the ground (more if they attempt to slide) for a limited amount of time
enhance 1 - duration increases by X seconds
enhance 2 - +X% damage
enhance 3 - reduce CD and enemies are compelled to move for 2 seconds (whichever direction they are facing, they still can steer and swerve )
friction.gif
 
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