Greytalon rain of arrow Skill Damage Issue

codex5810

New member
I believe it is unfair that Talon’s skill prevents damage from being applied to objects or towers just because the character is considered “airborne.”


To clarify, I am not talking about dealing damage from a long distance. Even when I use Talon’s skill right in front of a tower, all of my tower damage is lost. I understood the original limitation back in early beta, when players could abuse this to deal tower damage from a long range. However, after the patch that prevents tower damage from outside a certain distance, the problem still remains: even when I approach the tower closely, if I use Talon’s rain of arrow Skill, no damage is applied. This feels very frustrating.


Naturally, this also applies to mid-bosses. What makes it feel more unreasonable is that, for example, Holiday can shoot while airborne using a jump pad, and as long as they are within tower or mini-boss range, their damage applies without issue. At the very least, Talon’s attacks should still deal damage to towers and objects when inside the intended range, even if the rain of arrow Skill is active.


Also, not only during the final form of the Patron fight but also against Shrines or Patron, Talon cannot deal damage due to this issue, meaning I lose access to buffs and suffer a huge DPS loss. Please consider adjusting this mechanic so that Talon is treated consistently and fairly.

Separately, while recording this video, I also noticed a bug where if the Lucky Shot effect is triggered, damage is applied to the tower even while Talon’s Rain of Arrows skill is active within its range (where normally no damage should be applied).
 
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