Great Melee Items reinvention

Crushing Fists start really Crushing.

If your Heavy Melee gets parried stun time Stun time is 2x times lower and 75% of Melee damage ignores parry. Bullet resist debuff still there and its 5% per stack with 4 stack max.

Knockdown becomes Martial Arts Knonkdown.

After activating and if you are mid air your next Heavy Melee lifts you for 1 jump range, even after double jump, and target that you hit gets stuned for 0.5 sec without delay. Stun duration is increased against airborne targets. Melee on ground stuns only for 0.3 sec. Melee might get some weak autoaim if landing melee gonna be too hard.

Stats same as current item with +10% melee damage and lower cooldown.


Phantom Strike is simple, now it is also melee item.

Phantom Strike apply melee effects and and user land unparryable Light Melee but now dont apply disarm.
 
Back
Top