maikkelsson6
New member
Hi, i'm reporting about issue having since the latest patch. Deadlock is utilizing 100% gpu during game and over 10GB stuff in gpu after match has ended and at the main menu. Only thing that clears those memory buffers is to close the game.
Issues such behaviour is that gpu drops frames in low to high intensity situations such as breaking box, laning or fights. Gameplay has become unplayable before this problem is sorted out.
Specs:
- 4070 TI
- i7-13700k
gpu memory utilization
* loading in game gpu memory: 3GB
* ingame memory: 12GB
* after game in mainmenu: 10G
1. Tried to default my settings; had no effect since gpu buffers were still full and didnt have effect on the load
Issues such behaviour is that gpu drops frames in low to high intensity situations such as breaking box, laning or fights. Gameplay has become unplayable before this problem is sorted out.
Specs:
- 4070 TI
- i7-13700k
gpu memory utilization
* loading in game gpu memory: 3GB
* ingame memory: 12GB
* after game in mainmenu: 10G
1. Tried to default my settings; had no effect since gpu buffers were still full and didnt have effect on the load