Global zipline (enemy & team) being visible render bug on Intel Arc B580 & other Intel Arc cards

Hello, I've experienced this issue ever since upgrading to Intel Arc B580, no matter the settings I change the bug still persists.

I can see my team's Zipline (Yellow, Blue, and Green) and the enemy's zipline globally.

I think this also tanks the game's performance as I am experiencing drops in frames mid to late game.

Attached is what it looks like MP4 and a screenshot (yes, this bug also applies in Sandbox's looping zipline.

I'm making a new post on this issue as I've just saw someone with the same issue as mine with an Intel Arc 140V.
 

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