Game crashes immediately on attempting to spectate, play Lane Training. A few minutes in while attempting to play Lane Training.

TrueShiftBlue

New member
Happens consistently, have tried several times now, across a reboot and after verifying the integrity of game files, using both the Direct3d and Vulkan renderer, using both default settings and lowest graphical settings.

Application output on standard error immediately before the crash is the following:

Code:
t8.exe: ../src-wine/dlls/ntdll/unix/virtual.c:1907: create_view: Assertion `!((UINT_PTR)base & page_mask)' failed.
pid 24577 != 24576, skipping destruction (fork without exec?)

System specs:
Code:
13th Gen Intel Core i7-13650HX avg: 1230 min/max: 800/4700:4900:3600
NVIDIA AD107M [GeForce RTX 4060 Max-Q / Mobile] driver: nvidia v: 535.183.01 API: Vulkan v: 1.3.280
System RAM: total: 32 GiB available: 30.97 GiB used: 8.74 GiB (28.2%) type: DDR5 speed: 4800 MT/s
 
Code:
sysctl vm.max_map_count=2147483642
with ambient CAP_SYS_ADMIN works around this issue. Using `sysctl -w` makes the workaround persistent.
 
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