Game Crash to desktop due to Access Violations

pvnco

New member
i have been experiencing random crash to desktop since july; switching to vulkan from dx11 appeared to work at first but has since resumed crashing: i have attached the .mdmp

here is some information i believe may be pertinent to the issue:

windmp shows access violations and errors in address ffffffffffffffff.

Exception: Access violation (0xc0000005)
Faulting module: scenesystem.dll
Fault address: scenesystem+0x4eb74
Type: INVALID_POINTER_READ (attempt to read ffffffffffffffff)
Thread: Source2 job thread (tier0!CThread::ThreadProc)

scenesystem+0x4eb74
scenesystem+0x6b06e
scenesystem+0x6b6e7
scenesystem+0x46885
scenesystem+0xbd40a
scenesystem+0xbcedc
scenesystem+0x10c5b1
scenesystem+0x122fcc
tier0!ReturnJobManualEventToPool
tier0!CThread::ThreadProc

Attempt to read from address: ffffffffffffffff
rdx = 0000005c1c96f81d


unit_status_overlay::m_vecOrigin CNetworkOriginCellCoordQuantizedVector
cell X/Y is outside of cell bounds (0->32)

Rendering API: Vulkan
GPU: RTX 4080, driver 581.15
OS: Win10 22H2 build 19045.6216
Command line: deadlock.exe -steam -console -vulkan
Memory: 64GB RAM, ~26% load at crash

thank you to all and any who attempt to diagnose.
 

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0xc0000005 almost always coincides with RAM instability, try disabling XMP/EXPO or reducing RAM frequency until it stops crashing. If it doesn't stop and you've tried everything else, replace the RAM.
 
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