Game crash fix access violation

So I've been dealing with this annoying crash issue - dug through a ton of error logs and here's the deal...

All the crash dumps keep pointing to driver problems and some missing DLL file. Tried every fix under the sun - nothing worked. Then I noticed something weird on forums - this mostly happens to players with high-end CPUs.

Here's the kicker:
🔍 If your CPU runs at 5.1+ GHz for more than a few minutes → game crashes to desktop. No warnings, just poof!

The magic fix?
Just cap your CPU at 5.0 GHz and boom - smooth gameplay.

Important information: each person has their own frequency to test. If your game doesn't crash at 5.0 GHz, try increasing it until problems start with lowering the processor frequency in the same way. You just need to be patient and find the frequency at which your departures begin and set the limit a little lower.

How to do it quick:

Intel users: Grab Intel XTU, dial down that turbo boost to 5.0

AMD squad: Ryzen Master's your friend - set manual clock limit

"But my PC can handle 5.3 GHz!!" - Yeah, same. Game engine clearly can't though. We'll have to wait for devs to patch this properly.

Pro tip: If you're still seeing crashes after capping:

Try disabling hyper-threading/SMT

Switch to Windows Balanced power plan

Devs if you're reading this - pls fix your CPU clock detection!
 
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