[Full art!] Mylo the butcher

Interesting. Locking yourself in place can be a bad choice for a downside of an ult but then again, Seven's and Bebop's ult sorta do the same so it might work out.
You could still protect yourself by moving back to mylo and shoot them down with the entity. But you'd still be a stationary target with Mylo's body. So yeah it'd be important to be well positioned / have a team around you. I'd like to think it could be done in a balanced way
 
Amazing character. One consideration could be letting enemies shoot the Ult eyeball to maybe slow it down temporarily. Could make Mylo's ult a bit less free damage if there isn't a great threat to them reaching you in the first place.
 
Amazing character. One consideration could be letting enemies shoot the Ult eyeball to maybe slow it down temporarily. Could make Mylo's ult a bit less free damage if there isn't a great threat to them reaching you in the first place.
I feel like the downside of being a sitting duck with no visual of yourself (unless you look at mylo with the entity) would be downside enough. But details like that would be for the devteam to test and balance
 
This is so cool I would play this guy. It would be really cool if you could throw the chopped off tail to allies like a heavy sandvich from tf2 as a tier 3 upgrade. #voteMylo he will be in the next patch!
I was actually thinking of something for his tail once it's dropped off. I'd have to rework some themes and such, but the idea would be to have him drop his tail and become cloaked at T3, and having his tail work as a minimap decoy. Making it appear as if he's where his tail is.
 
Saw this one on reddit and had to come vote it up! Great job! Very evocative character design: his shape and aesthetic tells you exactly how he's going to play. His abilities are unique and well integrated into his character design.
 
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