FPS drops to <10 after ~30mins playing

Camilo

New member
EDIT: duplicate of https://forums.playdeadlock.com/thr...atch-and-stays-until-game-is-restarted.45024/

Since the latest patch (7th November 2024) after around 30mins of playing my framerate will drop to less than 10 fps. If I stop using keyboard and mouse input the framerate seems to be ok, but I can't turn or move without horrible stuttering. Re-launching the game fixes the issue for another 30mins or so.

I have the same issue in TF2 (plus I also get random stutters in TF2 where the game freezes for about 500ms every few mins) since the 64bit update.

Code:
$ uname -r
6.11.6-arch1-1

Code:
$ glxinfo | grep OpenGL
OpenGL vendor string: AMD
OpenGL renderer string: AMD Radeon RX 5700 XT (radeonsi, navi10, LLVM 18.1.8, DRM 3.59, 6.11.6-arch1-1)
OpenGL core profile version string: 4.6 (Core Profile) Mesa 24.2.6-arch1.1
OpenGL core profile shading language version string: 4.60
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 4.6 (Compatibility Profile) Mesa 24.2.6-arch1.1
OpenGL shading language version string: 4.60
OpenGL context flags: (none)
OpenGL profile mask: compatibility profile
OpenGL extensions:
OpenGL ES profile version string: OpenGL ES 3.2 Mesa 24.2.6-arch1.1
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20

I tried with both the -dx11 and the -vulkan launch flags, didn't seem to make a difference.

IDK if this might be an issue with 5000 series amd gpus, because searching "tf2 stutter 2024" seems to return other people having similar issues with the same gpu series.
 
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