Enemy melee sound cue did not play

berke822

New member
Match ID: 36563440
Match Timestamp: 2:12

Clip Timestamp: 00:16

When the enemy Infernus was behind this object, I did not hear the melee sound and failed to parry in time. I think this might have something to do with me upgrading my skill. I witnessed UI sounds completely brick-wall compressing the in-game sounds. The same thing happens when melee'ing the rejuv and obtaining hero level points. The midboss win/lose sound cue gets compressed.

In either case, since we can easily hear enemies through walls while they farm or punch the Sinner's Sacrifice machines, I should've been able to hear the person right behind this object.

View attachment MeleeSound.mp4
 
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