Dynamo ult semi-rework idea

Make it only work on airborne/dodge rolling targets. I mean dynamo already has a knockup so it doesn't completely gut the ability and gives it more counterplay. Might need to revert some of the range nerfs to make it not suck too much but I think this could be really cool. Idk I just don't want to have a point where they keep stacking up small nerf after small nerf on dynamo to try and make him easier to play against until it reaches a tipping point and he just becomes really bad.
 
No offence but this is not the right place to be discussing this.
This part of the forum is for community made heroes only.
If you have any ideas for characters already in the game then you should either go to the Hero Gameplay Feedback or go onto Discord.
 
No offence but this is not the right place to be discussing this.
This part of the forum is for community made heroes only.
If you have any ideas for characters already in the game then you should either go to the Hero Gameplay Feedback or go onto Discord.
mb I just saw other ppl posting rework ideas on this thread and thought that this was the place but I'll put it somewhere else
 
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