Dreamwalker - Focus on Sleep

Luen

New member
1. Awakening Whip
Changes: 1
Changes Cooldown: 9s
Cooldown: 30s
Cast Range: 25m
Attack Angle: 15° (fixed)

Wake your whip. After 0.75s, swipe it forward in a straight line, dealing spirit damage. If they are asleep, awaken them and randomly apply an awakening effect.
Spirit Damage: 70, scales with spirits (1.56)
Awakening Duration: 5s
Awakening Effects:
a. +7% Damage Taken
b. -12% Healing
c. -9% Move Speed
d. -15% Dash Distance

Upgrade:
T1. +1 Changes
T2. Awakening effect doubles.
T3. Apply another awakening effect.

2. Morning Call
Cooldown: 32s
Cast Range: 15m
Radius: 1m
Duration: 1.5s

After 0.4s, dashing forward, awaken enemies in sleep state you touch, applying immobilize.
After the dash, you become vulnerable, increasing damage taken.

Immobilize Duration: 1.5s

Vulnerable Duration: 3.25s
Vulnerable Effect: Cannot be remove by items
+20% Damage Taken

Upgrade:
T1. After the dash, you replenish 1 stamina point.
T2. -0.5s Vulnerable Duration
T3. When applying immobilize, refresh Night Embrace.

3. Night Embrace
Cooldown: 30s
Radius: 1m
Duration: 4s

Sheathe your weapon and floating, putting enemies you touch to sleep.
Night Embrace does not interrupt enemies' channeling abilities.

Sleep Duration: 3.5s

While floating:
You can use again to cancel.
Disarm
+50% Slow Resist
x50% Move Speed

Upgrade:
T1. While floating, Move Speed increase to x70%.
T2. Passive: Enemies awakened by you take spirit damage.
Spirit Damage: 100, scales with spirits (1.5)
T3. -11s Cooldown

4. Good Night
Cooldown: 150s
Sleep Duration: 5s

Let the lullaby across all of New York as ghostly tentacles rise from the ground.
After 3s, all enemy heroes with a height no greater than 2m above ground will fall into a special sleep.
The special sleep block all damage.
Only you can awaken them prematurely and deal damage.
Enemies awakened prematurely will apply panic effects.

Panic duration: 2.75s
Panic effects:
Silences their movement-based items and abilities.
45/s Health Drain
+7% Damage Taken
-12% Move Speed
+10% Dash Distance

Upgrade:
T1. You gain +6m/s sprint speed for 8s.
T2. +0.5s panic duration
T3. Panic effect doubles.
 
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