actuallybastion
New member
Doorman has a very strange issue when it comes to Door hitboxes.
In order to explain this properly, let's first assume that the Archmother side of the map is 'north', and the Hidden King side of the map is 'South'. This is obviously inverted depending on which team you're on, but it makes explaining this easier.
When you are standing on the 'north' side of the map and try to shoot through a door that's on the 'south' side of the map, ANY weapon projectiles are able to shoot through them. It's not just Doorman's it's every character's projectiles. This can cause some crazy inbalances in gunfights if leveraged properly, as door basically becomes a one-way indestructable wall on a 0 second cooldown that only your own team can shoot through.
On the graphic below, if you're standing anywhere on the 'green' area, you can shoot through your door. Anywhere on the 'red' area you cannot. Keep in mind that this area does not rotate based on Door rotation. The best way to describe it is if the Door is always at the center of a 'clock', viewed top down on the minimap (from hidden king perspective). Anywhere from the 4 hand counter-clockwise to the 11 hand, you're able to shoot through the door.

Here's a few videos of the bug:
View attachment Deadlock 2026-03-22 20-09-33.mp4
View attachment Deadlock 2026-03-22 20-29-47.mp4
In order to explain this properly, let's first assume that the Archmother side of the map is 'north', and the Hidden King side of the map is 'South'. This is obviously inverted depending on which team you're on, but it makes explaining this easier.
When you are standing on the 'north' side of the map and try to shoot through a door that's on the 'south' side of the map, ANY weapon projectiles are able to shoot through them. It's not just Doorman's it's every character's projectiles. This can cause some crazy inbalances in gunfights if leveraged properly, as door basically becomes a one-way indestructable wall on a 0 second cooldown that only your own team can shoot through.
On the graphic below, if you're standing anywhere on the 'green' area, you can shoot through your door. Anywhere on the 'red' area you cannot. Keep in mind that this area does not rotate based on Door rotation. The best way to describe it is if the Door is always at the center of a 'clock', viewed top down on the minimap (from hidden king perspective). Anywhere from the 4 hand counter-clockwise to the 11 hand, you're able to shoot through the door.

Here's a few videos of the bug:
View attachment Deadlock 2026-03-22 20-09-33.mp4
View attachment Deadlock 2026-03-22 20-29-47.mp4