Tiranys
Member
The idea came to mind after a friend who had played Dota 2 all his life on an inviter thought that the abilities in the game were boring.
Since the ability pool of heroes is very limited, why not create a hero who can mix several types of damage into his weapon. That would be his ability.
That is, the hero at the start already has a choice of which ability to upgrade, and therefore the choice of the initial type of damage.
By shuffling abilities, the hero changes his main weapon. An ultimate is also attached to the main weapon, which may be weaker than that of other heroes, but more universal.For example, in one case it is area damage, in another it is a massive heal, in the third it is the removal of spiritual resist.
And if, for example, a player wants to mix all three powers for an ultimate, then there will be a zone with weak healing, weak damage and resists, but it will be universal. These ideas certainly need to be developed. Right now it's more of a crude concept.
Since the ability pool of heroes is very limited, why not create a hero who can mix several types of damage into his weapon. That would be his ability.
That is, the hero at the start already has a choice of which ability to upgrade, and therefore the choice of the initial type of damage.
By shuffling abilities, the hero changes his main weapon. An ultimate is also attached to the main weapon, which may be weaker than that of other heroes, but more universal.For example, in one case it is area damage, in another it is a massive heal, in the third it is the removal of spiritual resist.
And if, for example, a player wants to mix all three powers for an ultimate, then there will be a zone with weak healing, weak damage and resists, but it will be universal. These ideas certainly need to be developed. Right now it's more of a crude concept.
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