Detailed Hero Concept: Xavier Norfleet of the Norfleet Express

gnorto

New member
Made primarily using Heroforge and Paint Dot Net.
Same as before. Numbers, can always change, think of him in a way you would consider balanced, yadda yadda. You get the gist. Here's how he's supposed to play:
Xavier is a Roamer/Support hybrid, and is somewhat more of a traditional support in terms of buffing and such. He benefits heavily by roaming as his 3rd ability gives him unique bonuses by collecting buffs from the golden statues littered around the map. He is also encouraged to gank other lanes as much as possible thanks to a combination of his 1 and 2; run to an ally lane, then give them great weapon buffs, and permanent stat boosts as well. He isnt a very good 1v1-type hero, but has brilliant poking and conditional damage to soften up enemies for his allies. His 4 is incredibly powerful if the enemy neglects his presence, allowing him to deal lots of damage in an infinite terrain-scaling forward and backward line, which can also deal even MORE damage to tankier heroes like Abrams, Geist, etc. His effectiveness is purely grounded, however, as he possesses NO ranged skills, forcing him to rely on allies or his gun to take out airborne heroes.
xavier lore.pngxavier detailed.png
 
Cool kit, the ult's a little hard to understand but I think I got the gist of it
Basically think of a 3.5m wide/tall tube that travels across the map in a straight line (both forward and backward), the tube goes up and down walls and buildings. Over the duration it hits everything inside of it 3 or 4 times
 
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