Deadlock Bug - Stuttering while in game, Non-FPS, networking related

awrennamedren

New member
Hey all!

I'm having an issue with some client to network miscommunication errors. It's causing constant full repredict events. I am on an ethernet connection to my Universities network, with over 2 gig upload and download speed. In game, this looks like stuttering issues and eaten inputs, or failure to calculate trajectory correctly (ie, stuttering and then putting me somewhere I don't expect). I am also getting these errors after every stutter period. This happened after the 200k update on the 11/18, after lunch time (est). I have done all of the appropriate problem solving to fix this issue such as reinstalling drivers, game files, turning things on and off, etc etc. The game is basically unplayable like this.1731985282120.png
 
three different people complained about this in my game. I disconnected and restarted to try and fix it and then valve anti-cheat decided that, despite the fact that ive been playing on a machine that hasnt ahd anything new start up for the past *three hours*, there was something wrong. I have no idea what because it took 8 minutes of restarting steam and the game without actually touching anything else for the game to let me back in. Now I have a ranked abandon because of an anti-cheat issue ive seen dozens of people complain about on these forums for months................
 
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