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Code Assertion Failed window interrupts game whenever game starts, chat opens, hero is pinged, or minimap is pinged
# System Details Report
---
## Report details
- **Date generated:** 2024-09-12 17:24:44
## Hardware Information:
- **Hardware Model:** ASUSTeK COMPUTER INC. PRIME X570-PRO
- **Memory:** 48.0 GiB
- **Processor:** AMD Ryzen™ 9 3900X × 24
- **Graphics:** AMD Radeon™ RX 6800
- **Disk Capacity:** 752.2 GB
## Software Information:
- **Firmware Version:** 3001
- **OS Name:** Manjaro Linux
- **OS Build:** rolling
- **OS Type:** 64-bit
- **GNOME Version:** 46
- **Windowing System:** X11
- **Kernel Version:** Linux 6.9.12-3-MANJARO
Using native Linux port. I had to abandon my game because of this issue. It pops up constantly and is nearly unplayable. Also appears on Proton Experimental.
Last edited: Sep 12, 2024
Getting a different code assertion fail as well.
Happened while on "map street_test"
Deadlock – Code Assertion Failed.png
1.5 MB
· Views: 3
Found out that "Ignore All Asserts" makes the window go away for that error. So if you have this issue, click on that and it'll reduce the number of errors.
Since I have no idea what the error characterizes I am sort of afraid of clicking that =/
The error is very constant on my end.