Character - Rupture

P-I-R-O

New member
Rupture.png

Main weapon: releases energy-charged particles from the palms, accumulating the {gravity} status on the enemy (recharge - raises the hand up and absorbs energy from the environment)

1 ability "Shock clap" - accumulates energy in the palms and makes a clap, which creates a shock energy wave, causing damage and throwing the enemy back. If the enemy had the {gravity} status, instead of throwing, the enemy is lifted above the ground.

2 ability "Energy trail" - creates an energy strip 3-4 meters long on the ground, passing through it Rupture and allies receive an increase in running and shooting speed. Enemies who cross the Tracks receive a slowdown in movement. If the enemy had the {gravity} effect, the range of rolls is reduced.

3 ability "Gravity Screen" - The Rupture creates an energy screen in front of itself, its shots and abilities, passing through this screen increase the range and slightly increase damage {5-10%} (also applies to allies). Bullets and abilities of the enemy, passing through the field, do less damage {-5-10%}

4 ability "Rupture" - creates a Rupture in the matter of the world and enters it. Chooses any place on the map where it will move (the further the place from the starting position, the longer the movement takes), (also, you cannot move to the enemy base while there is at least 1 T3 tower) at the moment of appearance creates a circular shock wave that deals damage, throws the enemy back and imposes the effect {gravity}. At the place of the beginning and end of the ability, gaps remain through which allies and enemies can pass. Allies get acceleration of running, and enemies slow down. (If the enemy had the status {gravity}, he cannot use the rupture)
 
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