This stops you from spamming an ability. It's very noticeable with Mirage when using scarabs where spamming it too fast causes the key presses after the first one to not register.
I'll stick to using a cancel key for now.
edit: I've just realized it's the same bug in https://forums.playdeadlock.com/threads/bug-ability-key-to-cancel-pocket-satchel-issue.29747/
I'll stick to using a cancel key for now.
edit: I've just realized it's the same bug in https://forums.playdeadlock.com/threads/bug-ability-key-to-cancel-pocket-satchel-issue.29747/