Firebeard
New member
I'm a big fan of his character design, but I find myself not wanting to play him because of Shoulder Charge (2) being borked. I can't count the number of times I have slipped right past enemies, despite colliding with their player model, to no effect. I recognize this is probably pretty low on the priority list, and it is maybe a little whiny to even bring up, but it's the truth. I've been robbed of stuns, grabs, whatever, all because of wonky geometry interactions and the weird ping normalization/interpolation system that was added to make soul-balloon popping more fair to higher ping players. I respect the attempt, but it broke Abrams' 2.