I have tested every item that gives conditional weapon damage, and they all boost Calico's Leaping Slash damage, except for three. These items also don't work with Viscous Goo Punch.
- Close Quarters
- Point Blank
- Pristine Emblem
- Long Range
- Sharpshooter
While it is impossible to use Long Range or Sharpshooter with Calico's Leaping Slash, it does not work with Viscous, who can Goo Punch a target more than 15m away (why you would want to do this is beyond me, but it should still work). I believe all of these items fall into the same class of damage increase, where they are applied to the target rather than the user. Notably, Alchemical Fire has a similar effect but works as intended. Also, I forgot to test Bebop but they probably don't work with him either.
Additionally, Melee Charge does not increase Viscous Goo Punch damage when fully upgraded, despite proccing the item's ammo effect. This one feels like an obvious bug.
Attached below is a video of both of these bugs.
View attachment 2025-01-20 13-19-57.mp4
- Close Quarters
- Point Blank
- Pristine Emblem
- Long Range
- Sharpshooter
While it is impossible to use Long Range or Sharpshooter with Calico's Leaping Slash, it does not work with Viscous, who can Goo Punch a target more than 15m away (why you would want to do this is beyond me, but it should still work). I believe all of these items fall into the same class of damage increase, where they are applied to the target rather than the user. Notably, Alchemical Fire has a similar effect but works as intended. Also, I forgot to test Bebop but they probably don't work with him either.
Additionally, Melee Charge does not increase Viscous Goo Punch damage when fully upgraded, despite proccing the item's ammo effect. This one feels like an obvious bug.
Attached below is a video of both of these bugs.
View attachment 2025-01-20 13-19-57.mp4