Bunch of ideas ✅

seikysh

New member
Soul Collector (T1 Weapon)
+10% Weapon Damage
Passive: If you kill a minion with a headshot, you get his soul. (like he won't drop one but you'll get twice xp)

Build a Wall (T3 Spirit)

+15% Spirit Resist
+15% Bullet Resist
Active: Summon a wall in front of you that absorbs 600 damage of any type. Cooldown: 75s

Vision Ward (T1 Spirit)
+6 Spirit Power
+1m/s Sprint Speed
Active: Set a ward that shows location of enemies in the range. (100-200m?) Cooldown: 40s. Active for: 300s or until destroyed
something that gives more information about the enemies on the map is really important as the map is really tricky

Parry Boost (T1 Vitality)
+8% Weapon Damage
+50 Max Health
Passive: Increase the duration of parry and stun by successful parry by 0.8s.

Magic Weapon (T4 Weapon)
+15 Spirit Power
+10% Spirit Resist
+20% Fire Rate
Passive: Your Weapon Damage also scales from Spirit (idk 0.05-0.1 x Spirit Power?)

I still don't know how to calculate and balance anything so the numbers may be random
 
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