Bebop has the ability to carry an entire team and the new change with his uppercut healing 20% makes him borderline unkillable sometimes. He does too much damage and can do it too quickly.
I'm not sure if it's just a skill issue or what, but i've never played a match where the team that has a bebop loses.
I'm not sure if it's just a skill issue or what, but i've never played a match where the team that has a bebop loses.