ymh20020920
New member
Currently, Shiv can almost only build up rage through heavy attacks, skill 2, or item attacks on heroes. However, Shiv is too fragile and tends to die during the process. Additionally, the long wind-up times of skill 2 and skill 4 make it difficult to have an impact in team fights. I hope some mechanics can be adjusted to balance Shiv's strength:
1. Shiv gains rage when taking damage.
2. Introduce an item similar to Armlet of Mordiggian.
1. Shiv gains rage when taking damage.
2. Introduce an item similar to Armlet of Mordiggian.