alchemical fire should have a different color when it is opponent's or allies

quite a few enemy abilities could benefit from this too imo, sometimes in the heat of the moment i run away from teammate abilities
 
Destiny 2 implemented this and I think it's super helpful. Any skill like Ivy's Kudzu should glow red or something if it's not friendly. If I'm playing back-to-back games, it's easy to forget if the Ivy is friendly or not this time. Having a quick visual for which "puddles" are safe to stand in would be nice.
 
I think all area/duration abilities could use team color coding for visual clarity. This would also be helpful for spectator view to enable a better viewing experience given this game is obviously aiming to be an esport.
 
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