The point with Midas was that many items cause bugs, that does not mean they shouldn't exist
Ok? I don't see the problem with meme videos, if you are chasing someone and getting punched once is going to cause you to die I don't think you should be chasing them as this sort of thing can already happen in game as it is especially with the juke closets. I really don't see the problem here, if it happens enough then you can predict it and parry as you go through the hole.
If I'm making a game that's supposed to be fun then absolutely lol as someone who has worked in software design this isn't unusual for customers to have needs and wants that aren't convenient but if I am making a product I'm trying to fulfill those requests.
They ABSOLUTLY remove things from MOBA's lmao what ones have you been playing?
Items are in-game equipment that provide heroes with bonus attributes and special abilities. Most items can be purchased from several shops on the game map, while others are dropped by creeps. Lower tier items are combined into higher tier items, usually with the help of a recipe. Heroes have...
dota2.fandom.com
Items are in-game equipment that provide heroes with bonus attributes and special abilities. Most items can be purchased from several shops on the game map, while others are dropped by creeps. Lower tier items are combined into higher tier items, usually with the help of a recipe. Heroes have...
dota2.fandom.com
Maverick, The Gambler was a hero which was removed in the 6.07 gameplay patch. Like Old Invoker, those interested in playing Gambler in Dota 2 can do so in the custom game Retro Dota.
dota2.fandom.com
I really don't know what you are on about with that one
That's literally just how juking works lmao, if you go through the hole and you don't see them just go back and look the other way? Is juking and evading being killed a toxic mechanic now?
Seriously what are you talking about? you are just making things up
Ok. Gambler was in dota allstars and removed due to his bad design, you either one shot people or you are not lucky enough to get money.
All those removed in dota 2 was due to them too good or too bad. They doesnt remove items that came from dota allstarts at the time of dota 2 launching. What was removed is their own items or ideas they put on top of existing ones or those that grown too good to be in game such as necronomicon or poor man shield. League i dont care much about, and dont know. All they removed from this video was highly toxic and unfit for current game meta.
I said "Also in moba games, they either nerf things to reiterate them next patch, or remove them only when similar design gonna take place. They dont remove anything after it been added, as it removes potential users from their favorite thing." I didnt include that item might be too old or too toxic for current game to exist, my bad. (Still necronomicon is used in the game and version of a shield is a passive of every melee hero)
If it was once in the game, it is still there, they are just thinking of ways to add it back. (allstars is not counted as it was made by community and no one cared about balance)
Your item is unfun to play against, as it leaves no choice but to give up and lose chase if you dont have more mobility then target, or risk being killed due to really bad position.
This thing will not just remove wall, it will create an interable object and you will have to interact, so you wont be able to parry outright or do something before interaction ends, but guy on the other side could inflict damage without retaliation, and then continue his escape or just end you. (Same with ropes right now, you can kick people climbing to you so they will be thrown off, they cant parry only jump off, or try to climb after jumping midway)
If this thing removes wall, it will be bug prone and do what it shouldnt, so devs will need to remodel whole map worth of structures and walls.
Juking and evading is resource check, a guy run out of damage or stamina or something else. So he cant just end you right now. This gives time to run away, hence evading and juking. (there is also scenario when you outplayed him by dodging disables or damage with abilites)
Point about meme is that it mostly not used this way outside of meme material or it is that absurdly good.
Right now they wont add terrain interaction as they reshape map often. Your item is such one big problem without proper solution. How would you make it so the receiving end wont be in really bad position from this item alone?