VoidWillow
New member
Can we try a month where headshot damage is reduced to a 1.2x multiplier instead of the 2x multiplier it is now? Or make it so headshots have less falloff but don't get any bonus damage without items that boost headshot damage? (And nerf headshot items as well to not make them busted during this time.)
The idea of this is to make this game more balanced like TF2.
The idea of this is to make this game more balanced like TF2.