A fat pirate which rewards planning and coordination

benjaminr2001

New member

A hero inspired by kunkka but with an incentive to roam and play a more supportive/teamfight oriented playstyle.
 
Pirate

1 spell: X marks the spot. Draw a big X on a map and throw it at the target location, after a few seconds your distant ships (from off the map, you will just hear cannon shots) shoot their cannons at the x mark. After 3 seconds a massive cannonball nuke will come from above and hit the X.

2 spell: Blow on a shell horn to summon a wave from the distance which travels towards you. Any enemies caught in the wave are lodged in it, heroes lodged in the wave are completely actionable however they cannot move, dash or jump (they cannot escape without using spell immunity or by using debuff remover). The wave will start off the game short enough that you can dodge it with a double jump.

3 spell: Has a passive component. Grants a chance to get a stack of ‘bounty’ every time you break a crate or golden statue. Bounty stacks will add up as a resource for you to upgrade spells.
Has an active component. Based on your current bounty stacks you can borrow from your armadas treasury with slight interest rates.

Ult: Reach into the treasure chest he carries on his back and pull out a siren, unleash a siren scream for 1 second. Any heroes caught within the scream aoe for a full second are slept for 4 seconds.

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So I was going for a fat pirate who has a big bottomless treasure chest strapped to his back and he pulls equipment out of this chest to use his abilities.

Alternative 2 spell which is way lamer 2 spell: Toggle between white flag which grants all units in aoe speed and black (skull and crossbones) flag which gives all units damage.
 
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