I really like the idea of Melee heavy builds. Currently we have some items that makes Melee a bit better but nothing so far is dynamic. Id love to see some of the following items be considered:
- Backstab Melee Item (another users suggestion in the forums)
- 1-2 punch (Some sort of quick melee attack after successfully landing a fully charged one.
- Massive Melee Range increase item but it leaves you "exhausted" for 1-2 seconds. Sort of like a hail Mary super punch. Maybe even use it as a psudo escape sometimes - but the exhaustion should temper that.
Feel free to build off of these ideas below or come up with your own dynamic melee items that encourages melee combat to be a bit richer!
- Backstab Melee Item (another users suggestion in the forums)
- 1-2 punch (Some sort of quick melee attack after successfully landing a fully charged one.
- Massive Melee Range increase item but it leaves you "exhausted" for 1-2 seconds. Sort of like a hail Mary super punch. Maybe even use it as a psudo escape sometimes - but the exhaustion should temper that.
Feel free to build off of these ideas below or come up with your own dynamic melee items that encourages melee combat to be a bit richer!