Deadlock Graphical Library

Deadlock Graphical Library

With some console-know-how, and masking knowledge, I've managed to create a process that captures the in-game renders of each hero in 4k by taking images of each hero in full-color alongside a separate 'masking' image that would be inverted as a negative for a clean cutout of each hero.

A lot of patience will be needed for this, as I want to make sure I'm able to capture each hero without issue, including associated particle effects.

process.png
Ricochet was missing. Whups. Added it to the drive and updated subsequent item cards to follow accurate styling.

Ricochet.png
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Added urn drop off points, removed bounce pads for now, I want to make a more polished graphic for bounce pads than what I previous had.
Fixed incorrect team names, finalized minimap styling.

MINIMAP_3-7.png
Only T1 and T2 for now, Golden Goose is in too.

GoldenGooseEgg.png
Spirit items will come later, a bit exhausted from working on these all day.

WeaponCards.png
The drive has been updated to include all tiers of the vitality item cards. I will be working on the rest later (spirit and weapon).

VitalityCrads.png
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Here's an example of how they're looking so far,

DivineBarrier.pngColossus.pngDivinersKevlar.pngCheatDeath.png
Minimap PSD updated to reflect recent changes.
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