If we bind them as two separate keys down dashing works. Also consider allowing Vindicta to double jump/ boost up in flight since we can already side dash and down dash in flight, for better skill expression.
To reproduce: Bind crouch and flydown to two separate keys and you can down dash in...
Hi John Deadlock. Why was `citadel_first_person 1` ever removed? I think a lot of players would prefer a first person view option and it already exists in the new sv_cheat commands for viewmodels... Just allow them in-game.... pls.............
Realized this was a problem with my Azeron binds - I have items set to DPAD controller, so I can only hold 2 down at a time, since the DPAD is a direction it can't accept left and right directions at the same time, hence the limit to 2 actives at a time. On keyboard all 4 items work perfectly...
Stopped working, then worked again after I made sure the joystick wasn't fully unbound in the shop:
Just bind it to an empty thing. If you use `none`, it will completely cut ties with the joystick inputs while in the shop, leading to bugs where the player keeps moving in the same direction...
Would be funny AF and a good skill check to watch a Vindicta try snipe me while their screen is upside down.
Debuff is short enough such that manually rotating your monitor IRL is not worth the time, and victims should try aim while the screen is rotated by that amount.
Imagine the pro-scene...
Talk to the humans on the other team, make love, not war.
Would be neat if with the new winning animation, each winner hero player can roleplay and make their wish with the patron with a cool voice effect. Would be funny AF
Gatekeep this feature behind a 10K soul item [[ASTRAL VOICE...