Match 22467084 - Ended in 23 minutes, but the total kills were 43 to 18. One team stomped the other pretty hard.
Match 22477176 - Ended around 25 minute mark. Definitely felt like several people on one team were new, while the other side was not.
Match 19967686 - Thought things were going fine until at the ten minute mark I realized that our bebop had 7-8 deaths already. At which point it became close to impossible to do much to remedy the situation. Honestly the game probably would have been fine had the Bebop been someone who knew how...
I can confirm that this bug is still in the game. Match ID 12280402. Had 0 healing according to end of game stats but used healing rite several times throughout the game.
Hello everyone,
Been brainstorming this hero in my head a bit and think I have a rudimentary idea of what I think would be a good addition to the game. Introducing "The Foreman". An old construction foreman who built most of the buildings in the map we know and love. Has had various parts of...
Personally I don't think it should stop it from an intuitive sense. The way I see it, it stops physical objects (projectiles and bullets) which beams wouldn't fall under. Pretty sure Yamato's sword slash goes through it as well for this very reason.