23015011 - felt very one sided - multiple people on the other team seemed new on their characters. Average nekoscore on tracklock [I know this is not reliable] shows about 200 score diff between the teams.
Match ID: 22831571
Game felt very unbalanced. Ended at with about 100k souls lead on our side. Every lane seemed to be winning. Maybe they got unlucky early and didn't know how to stop the snowball but it felt like they put up 0 resistance or confused about how to make any plays.
Inhibitor's damage reduction does not apply to the bonus damage from headshot booster or headhunter. The -35% is correctly applied to the base bullet damage but the bonus damage is not reduced.
Match ID: 22472359
Enemy team seemed very co-ordinated and accelerated very quickly from the end of lane phase. Not what I'm used to seeing in my bracket.