just king ur hero, remove ability points from 1. cast 1, then cast 4, look how much hp you regained.
Then put 1 AP in 1, cast 1, cast 4, see how much hp you get.
T1 talent gives more than 15% for sure.
SImple test - half health in hideout:
1. cast 1 without AP, use spell - 42 lifestealed.
2. cast 1 with AP, use same spell - 75 lifestealed.
definitely not 15% increase
For some reason spirit shredder bullets stopped showing the heal amount near HP in sandbox mode (the ui area where healing and damage received is shown in the moment of occurance). i thought its fully bugged but i swapped heroes and it started working again. i can't recreate it normally i messed...
Capacitor can't proc on ricochet. it only can proc on the primary target.
Testing - have 3 heroes in sandbox, shoot one, capacitor ALWAYS starts on primary target.
Suggested fix: capacitor proc should calculate for every target ricochet hits, starting with primary one. Primary target proc...
Hi,
Bug happens in this scenario:
1. Ghoul approaches the walker
2. Walker raises his feet to stomp (probably his hitbox becomes bigger for a bit)
3. Ghoul detonates
4. Ghoul does 0 dmg because explosion is too far away at that point because walker hitbox probably changed to a smaller one right...
As you can see in the screenshot, 20% duration bonus is not shown in the UI, only the spirit bonus is shown. For example mirage scarab duration should increase and it should be shown, same for other spells.
low