Recent content by ydemircinar2604

  1. Y

    ABRAMS ULT BUG

    Everything they changed with Abrams is infuriating in this new patch
  2. Y

    Infernal Resilience and its upgrade path

    2hp regen per enemy within 20m is worthless. Yeah the game has a long kill-time but even the longer fights in the game will last around 20 seconds at most before one side starts backing up. There will be a very low percentage of time that more than 2 enemies will be in range at once since...
  3. Y

    Banned for a bug?

    32497894 I was playing this match when I started getting kicked from the game for "no steam log on". I rejoined multiple times but it kept kicking me out so I HAD to exit the game. After a few hours when I checked the game on my library it had a Steam Cloud error. I verified game files just in...
  4. Y

    2 Abrams shoulder charge bugs

    Abrams shoulder charge stuns enemies on the edges of sidewalks, resulting in unpredictable initiations. With him being heavily reliant on precise timing this really makes him infuriating to play sometimes. It also freaks out with Infernus' dash. If Infernus is hit with a shoulder charge he does...
  5. Y

    Tanklar Çok Güçlü

    Yamato şu an oyundaki en güçlü frontline karakter, ranked mod yok ama MMR'a dayalı rankını profilden görebiliyorsun.
  6. Y

    you should be able to parry shiv ult

    "...you would just know to parry every time..." is not really a thing. If it is that predictable that means that a parry attempt is predictable too. His uppercut being fully parryable would even allow for dedicated melee Bebop builds that bait an after-hook parry. Not to mention that being a...
  7. Y

    The Magnificent Sinclair - remove this character from the game, HE'S BROKEN!

    This argument is stupid, getting people to complain about the bad things is WHY the game is released in alpha by the devs.
  8. Y

    Tanklar Çok Güçlü

    Aga rankın ne de Yamato oynarken şikayet ediyosun başka bi karakterin fazla güçlü olmasından?
  9. Y

    Tanklar Çok Güçlü

    Pozisyonuna dikkat et, bir Abrams eğer seni duvara yapıştırabiliyorsa mikro hatayı çoktan yapmışsındır. Eğer bir Abrams seni duvara yapıştırdıktan sonra tepki vermene fırsat bırakmayacak kadar hızlı öldürebiliyor ise ekonomik olarak senden çok öndedir. Eğer Abrams gibi yavaş nötr öldürebilen bi...
  10. Y

    We need a proper counter for bebop hook

    Bebops don't uppercut for the damage though. It should cancel the throw of the punch as well as the damage. Otherwise you will negate 70 damage and the Bebop will continue to beam you in the head with his gun.
  11. Y

    Gun Rot: An Upgrade To Withering Whip

    Hmm, I was actually worried if 5 seconds was too long and it should also go down along with casting range from Withering Whip. About the fire rate reduction, I was actually thinking that NOT reducing the fire rate along with the magazine size would make it so that the reload has to happen...
  12. Y

    We need a proper counter for bebop hook

    The uppercut being parryable by itself would reduce his potential a fair bit, would also give a way to make melee bebop builds that bait an after-hook parry.
  13. Y

    Gun Rot: An Upgrade To Withering Whip

    Would a permanent ammo debuff on the buying player be a good way to counteract this? Maybe a %12 reduction in magazine size?
  14. Y

    anti gun items are weak, here are some ideas

    Withering Whip is a good offensive tool early game and yes offense IS the best defense sometimes. However the annoyance with gun builds starts when the enemy Ivy is sliding at you with Rapid Rounds + Swist Striker + Burst Fire + Fleetfoot + Hunter's Aura later on in the game. Mystic Slow ain't...
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