Title.
Look at any hero and the top 100 and find the track-lock profiles. The leaderboards are infuriatingly a terrible representation of actual hero proficiency because the formula simply fails to actually weigh the number of matches played. EVERYONE in the leaderboards ranked #1-#100+ all...
This game does not need a forfeit button. Anyone that leaves should just be banned for 24-48 hours if not longer.
I have won several 5v6 and people need to stop giving up and bitching 10 minutes into the match.
There are so many comeback mechanics. Anyone that can't handle being behind in...
There is an issue with Yamato that primarily occurs:
After melee or heavy melee
After using an ability (more rare) or when interrupted/stunned
that causes the gun to NOT FIRE despite M1/M2 being held down or clicked rapidly. It's like some animation is stuck and the gun just doesn't fire...
1) Crimson slash consistently doesn't register in the following scenarios:
Around stairs / corners
When the enemy is very close to Yamato
When the enemy is in close proximity but diagonally left or right
I have 2000+ hours on Yamato and this has been occurring for a disappointingly long time.
Incorrect. That post refers to an item-wide change to anti-healing specifically in a full balance patch that primarily targeted the over-tankiness of the majority of the roster.
Shadow Transformation dispells/cancells several non CC debuffs, one example being Pocket’s ultimate.
Infernus's Afterburn is either not being dispelled on cast of Shadow Transformation and/or still applying through Yamato's Shadow Transformation negative status immunity.
Make it so that the snowball achievement reward is only given if the match is won.
At least then people playing a character for the first fucking time (and focusing on throwing snowballs) will have a reason to try harder to win rather than throw games for shitty cosmetics.