The targeting cone for Items is still located at your original position while travelling to an ally.
Movement Items such as Warp Stone, Majestic Leap and Phantom Strike do not kick you out of travelling to an ally but still use the ability (Warp Stone used to until recent patch)
Rescue Beam...
So this fixed for me and a few other people. If you have AMD *Check AMD Adrenalin* it auto turned back on things such as FSR Upscaling & Fluid Motion Frames (located in the gaming tab) which disabling has fixed all stuttering for a few people (myself included).
I'll currently get microstutters sometimes but around other players / fights with more than 3 people It'll framedrop or even hang and crash drivers which also crashes the game which doesn't seem to be tied to any part of the map. I'm not quite sure if this is the same issue but this post has a...
Happens regardless of if door is friendly or not, stops charges early when going through with a player.
Sometimes blocks the door, other times allows you to go through.
Touching the tops of doors that are opened & coming off walls causes many strange things such as:
Teleporting infront of the door which occurs nearly every time.
Teleporting infront of the door but rotated to a different point which is jarring
Teleporting through the door but higher than the...
There is also issues with collision extending under the map & being able to place the door at the seams.
Very very prevalent with nearly every staircase.
Easy to recreate nearly everywhere that has collision extending below the floor & not up against a wall.
Couple examples below.
Some...
Due to door raycast being tied to camera, putting your camera through props allows you to place doors on the other side.
This also allows doorman to crouch/mantle into ceilings to place doors outside the map & put your camera on through collision brushes and place doors on the other side if thin...
Occurs only after being spotted by the walker.
Going through the tunnel that runs under walker (both Amber and Sapphire side) will cause the walker to stomp you through the floor. Video attached demonstrates within Sandbox