interesting idea. my concern with this concept is that this means that both melee and gun dps would have to be nerfed to compensate for the potential double dmg that they can deal while in melee range relative to other heroes.
this would also mean for anyone playing him you MUST always be in...
When experimenting in Sandbox mode I found that the spirit granted by Shadow Weave does not apply to Bebops ultimate, Hyper Beam, when it is used to break invisibility.
I attached a clip demonstrating this behaviour, by using the ult twice in a row, once from Shadow Weave invisibility, and...
I don't think you can spectate by matchID at this time, I was also looking for this feature.
While it is misleading that its on the screen from where one can spectate a match, the input modal does indicate that it is intended for viewing match details, i.e. the score screen, which only becomes...
Yamato has an alternate fire mode when using rightclick where she throws 3 grenades expending 3 ammo.
This damage scales with the innate weapon damage included within an items base stats, including the bonus included with any item of type weapon/orange, and +% weapon damage modifiers on an...
When Mystic Reverbs AoE damages procs after the delay, its damage does not apply other on spirit damage effects such as Bullet Resist Shredder or Mystic Slow.
This is inconsistent with other items that apply spirit damage, such as Tesla Bullets, Mystic Shot, Alchemical Flask, which do proc...
match id: 742094
team: Amber
player: MORTAL.WOMBAT / Yamato
Bug occurence: first death 10:52, respawn 11:14
Bug Resolution: death at 16:04
After I respawned I noticed that the crosshair and ammo indicators were gone, and yamato was carrying her sword in her hand. when i tried to shoot...