Recent content by weebstrangler

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    Paige's Conjure Dragon DOT causes Paige to leave Magic Carpet

    McGinnis can use Magic Carpet no problem with her turrets dealing damage and it will not take her off carpet. The logic for Paige's conjure dragon is in need of a rewrite, there is no reason it should cause Magic Carpet to cancel. Torment Pulse does not cancel Magic Carpet. Warden's ult does...
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    THE OPERATOR and the Ghost in the Phone Lines [ CHARACTER ART + ABILITIES ]

    halt production on Slork and pump this guy out NOW
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    Evil Dark Pumpkins

    You cant just report every little thing that scares you
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    Spectator Mode Crash

    Problem
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    Urn carrier cannot sprint

    -with no items the urn takes me from 10 m/s to 11 m/s -if i have enduring speed the urn takes me from 13 m/s to 13 m/s even though Enduring Speed's m/s modifier is not supposed to exclusive to sprinting. so is there also some other modifier that says "this also makes you ignore all other speed...
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    Urn carrier cannot sprint

    All I can tell you for sure is that on Paige, the "Soul Urn: Movespeed bonus reduced from +7m to +3.5m" change actually results in the urn giving zero movespeed bonus, not 3.5m/s.
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    Paige's Conjure Dragon DOT causes Paige to leave Magic Carpet

    There is no reason the item should function this way. For example Ivy's Kudzu ticking damage onto an enemy does not cause carpet to end.
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    Paige's Conjure Dragon DOT causes Paige to leave Magic Carpet

    +1 this needs to be addressed, the Ability Duration stat on it is good for her, but like Ivy in the past, this bug makes the item bad on her for now. Happy to provide a video but seems unnecessary when the bug is so easy to trigger.
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    Long range/Sharpshooter/Close Quarters/Point Blank conditional damage buffs not applying to melee abilities

    Bump in the hopes of getting some visibility for a hotfix to make Gun Viscous more interesting. I appreciate the thoroughness of your testing sir and I am sure the dev team will too if this thread gets seen. Today's update brings heightened viability to Weapon Damage based builds centering...
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    Puddle Punch Item Interactions

    Today's update brings heightened viability to Weapon Damage based builds centering around Puddle Punch. Yet this interaction still remains broken fundamentally - until they are fixed, all data collected on the balance of Weapon Viscous this patch is spurious. Conditional weapon damage items...
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    Dying on the same server tick that Air Drop is completing can cause Ivy to spawn holding the bomb, in a grounded state

    In this clip I get killed during the ending of the cast point of Air Drop. Briefly the spell's 85 seconds cooldown is displayed, then it is rolled back in light of the server-side correction that indeed Abrams killed me before the cast point completed. However my client still believes I am...
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    [FIXED] Ivy's tether causes Magic Carpet to cancel when flying in range of an ally who has previously been tethered.

    I had a conversation with another player who argued that this interaction was working as intended because, when a valid target comes in range of Ivy while Tether is active, the tether attaching to the target is treated as a new instance of the spell occurring - thus Ivy is performing an action...
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    Neutral Shop Bug

    I died to this bug today in a ladder game. Esc fails to close the shop menu DURING the prompt to sell a previous item. It instead opens the Resume/Disconnect menu. My shop hotkey (B) also did not close the shop in this situation, I had to manually click Cancel.
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    Everyone in game losing audio at once

    This happened in a game today in match 27467421, at game time 19:08. Audio returned for some players, but two of us on my team had to restart client for it to work. For all players, audio went out, then began working during pause. Happy to provide a recording if it's helpful.
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